Wednesday, October 12, 2011

Spider-Man: Edge Of Time


Spider-Man is running out of time-literally, in Activision’s new Spider-Man: Edge OF Time video game for Wii and all other game platforms.

Something catastrophic is happening to the timeline and it’s up to Amazing Spider-Man (Peter Parker) and Spider-Man 2099 (Miguel O’Hara) to stop before both the future and the present are altered beyond all hope of recovery.


Using ASM’s brains and agility and SM 2099’s technological advancements they must stop the disaster from ever happening and prevent the death of Peter Parker.


As they struggle to return the timeline to its original configuration they battle Spidey foes from both the present and future. The only problem is that their actions, both in the present and future can alter the timeline even more and affect both Spider-Men’s surroundings.


The cause-and-effect game play presents new challenges to gamers as each action taken has an equal and sometimes unexpected reaction. By using the picture-to-picture capability game players of the present Spider-Man can see what effects their actions have on the future Spider-Man and vice versa. Very clever.


Activision and BEENOX game developers have done an excellent job of differentiating the present Spider-Man with the future Spider-Man. Each has their own characteristic moves, body language and abilities. What’s fun is having them act and react to each other. Dialogue perfectly matches the characters’ personalities and the interplay between the two is well done, especially the bits of humor injected into their conversations.


Graphics are state-of-the-art with impressive environments, spectacular visual effects, a pounding soundtrack and well-developed and smoothly modeled characters.


Lighting plays a pivotal role in the game and the full 360 degree wide and close up perspectives places the gamer in the heart of the action.

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