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Monday, September 18, 2017

DC Comics, Harry Potter, U.S. Presidents and Space



Looking at the above headline you’re probably wondering to yourself, “What in the world do these have in common with each other?”

They’re games.  Yep, you read right-they’re games.  But not just any games.  They’re Top Trump Card Games.

If you’re a game novice like me you probably have been intimidated by such card games as Magic. 

Stats, strategy, powers, deck and hand combinations and the like can get out of hand and can be confusing.  What should be a simple game can drag on for hours and if you’re a novice you quickly become fodder for veteran game players.

Add that to the fact that not everyone has the free time to hang out at game stores and play for hours on end, even into late evening, and it’s easy to understand why many newbies become frustrated and give up playing altogether.

Such games are usually not made for young children and that leads to even more frustration.

Never fear! Top Trumps has made playing card games fun again, while challenging both young and old for two to six players.

The game is simple.  Player One looks at their top card, selects the best category and calls out the number.

All Other Players call out their highest number from the same category.  The highest number wins and the winner gets all the other players cards.

The winner of the round selects the next category and calls out a number.

The game ends when someone gets all the cards.  Simple, fun and fast!

What makes the game especially fun is that you learn as you play.

Each card provides fascinating facts about the subject played.  You actually get smarter as you play.

For example:  The ‘U.S. Presidents’ cards teach about Presidents and American history,

The ‘DC Comics’ cards showcases art of DC characters and lists their powers, strengths, etc.

The ‘Space’ cards lets gamers play and discover all sorts of interesting facts about the universe and the space program.

The ‘Harry Potter’ cards clues players into the characters of the Harry Potter universe with information on their past history, powers, etc.

All of the cards are printed on heavy paper stock, feature beautiful full-color art or photos and come in special flip-open carry packs that protect the cards between games.

Imagine—players learn, strategize, challenge their problem-solving skills and have games that will last for years secure in their heavy-duty, protective cases. 

What could be better?  How about—the whole family can play-real social interaction!?